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The Doctor ([personal profile] thetenthstorm) wrote2018-04-09 01:58 am
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[ACATA] application

OOC INFO;

NAME: Heather
AGE: 31
CONTACT: [plurk.com profile] ShadowSpirits | Discord: Sleepwalker#5336
CHARACTERS IN GAME: N/A

IC INFO;

CHARACTER NAME: The Doctor (tenth)
AGE: ~900, closer to 1000 probably
CANON Doctor Who
HISTORY: http://tardis.wikia.com/wiki/Tenth_Doctor

PERSONALITY:
"He's like fire and ice and rage. He's like the night and the storm in the heart of the sun. He's ancient and forever. He burns at the centre of time and can see the turn of the universe. And... he's wonderful."

Key Points: Explorer | Protector | Warrior
    -Explorer. Seeing the universe, finding new things, new people. The Doctor is over a thousand years old. He's seen a lot of life, and a lot of death. Learning other things gives a spark to him that keeps him moving. And then there's showing others the universe, that there's more out there. Exploring a universe by himself isn't very exciting... With another person, he can re-experience things through them (and most times sometimes he likes to show off).

    -Protector. A loyal guardian. He finds trouble, or it finds him, and he won't turn his back on a people, a planet, anyone or anything. They need help and he'll be there, fighting tooth and nail to save the day. If his friends and/or companions end up in harm's way, he will bring down mountains to get them to safety.

    -Warrior. The "Oncoming Storm." There's always a lingering darkness to the Doctor. Cold, morose. Angry. He keeps it hidden away as much as he possibly can, because he doesn't like it, even though it's always a part of him. He's old. He's feared, throughout the universe and even across it into others. The "Oncoming Storm" is a title he's earned in his time. Though sometimes used in jest, the name usually comes out when the Doctor is in a very dark state of mind; something very bad had to have happened to draw it out from his light. This state of the Doctor twists the good things about him if he doesn't have someone to hold him back. His pride is unchecked. His arrogance is unchecked. His mercy is nowhere to be seen and he can be very cruel.


    When he first regenerated into his tenth self, the Doctor was a force of excessive energy and cheer. He was more open than he was in his previous regeneration and he was ready to travel the universe with a rekindled life with Rose at his side. But as that cheer started to be chipped away at due to various circumstances like losing companions or having his perchance for mercy taken for granted, the cheer he displayed started to become more of a mask.

    There's a reason that the Doctor's companions have often made observations that the Doctor shouldn't travel alone, that he needs someone alongside him. Truth is, without a companion, the Doctor has no one to hold him back. He's unhinged, and at his canon point, he knows it, too.

    After the disaster made by Davros, he frighteningly saw what became of many of his past companions. His "soldiers," as Davros mocked:

      "The man who abhors violence, never carrying a gun, but this is the truth, Doctor: you take ordinary people and you fashion them into weapons... behold your Children of Time, transformed into murderers. I made the Daleks, Doctor, you made this."
      "How many have died in your name?"
      "The Doctor, the man who keeps running, never looking back because he dare not, out of shame. This is my final victory, Doctor. I have shown you yourself."

    Not only has he realized what he inadvertently turned his friends into, he's aware of what he does to his enemies. The Doctor has always been known as someone who abhors weapons and violence, he doesn't kill people, but he's gotten "clever." He's learned to work around it, manipulate people, make them self-destruct themselves--sometimes a fate worse than death.

    He's become a force of destruction that only has one equivalent: the Master. His counterbalance, his greatest enemy and sometimes friend. He's become everything he never wanted to be, and it's a struggle for him to push that all away and remember what he was like back when he first regenerated into this person.

    In canon, he had a break. He remarks that "I've lived too long" and stops running from a prophecy that has been chasing him down until he could no longer outrun it. He accepts death and what it's for (saving a very good friend, an old man named Wilf, and granddad to the Doctor's best friend, Donna). He regenerates.

    Astoria pulls him mid-regeneration and it cancels out, so he's a bit of two worlds--still with a chaotic mind, but trying to renew himself.

    The Doctor is loyal to his friends to a fault. He's loyal to them even if they've happened to up and turn evil on him; he'll still desperately try to save them (re: the Master).

    He often believes those friends are better off without him, fearing that when things hit their worst point, that they'll abandon him. When he first regenerated, Rose looked at him like she didn't even know him (to be fair, he barely knew himself), and instead of talking things out like a normal person, he brings her back to her mum. In the end, he knows everyone leaves. He outlives them, and sometimes it's better to leave them behind, push them away, before they walk out on him.

    He never really talks. Never says things aloud that need to be said. He replies with: "Does it need saying?" when Rose basically asks for a confession from him, and often deflects, or says "I'm always alright" (which is a blatant lie) when someone asks if he's okay.

    But under all that darkness, there's always light, whether it's a mask or not. The Doctor is a high-spirited individual. He's fascinated by new things, and gets giddy over discoveries. His curiosity is just as much as a fault as his loyalty, putting him in dangerous situations because he wants to know more.

    He's a genius, and he knows it--he's got one heck of an ego--but he can miss the simple things. The things right in front of him. The very human things.

    Finally, there's always one gigantic, massive weight that he carries around: that he is the last of the Time Lords and that he's the reason that none are left. He doesn't remember that they tried to save Gallifrey instead. This is always, always a black spot in his heart chalk full of regret. He knows the exact number of children that were on Gallifrey that day, and it guts him.



CANON POWERS:
    -Telepath. All Time Lords are touch-telepaths. Some Time Lords, like the Master, use thought-manipulation with his abilities. While with practice that Doctor probably could, he never would. Unlike his regenerations that follow, the tenth Doctor very rarely uses telepathy. He formerly had a mental connection to his TARDIS, but is now severed from it.

    -Very strong mental walls. Courtesy of being a telepath, he knows what he's doing in terms of keeping his mind safe. It would take a stronger psychic, such as the Master, to break through, and even then the Doctor can compartmentalize and try to hide things.

    -Species Awareness. Can sense if there are other Time Lords about. Or, y'know, the lack of them.

    -Time Awareness. Usually Time Lords have an understanding of the timeline and time around them. Given that the Doctor is uprooted from his universe, this is likely completely nonexistent. He might know--say, during the course of the game, something screws with the timeline--that something happened and have a vertigo-like feel, but that's certainly up to the mods if it actually comes up.



OTHER:
    -Other Time Lord Things: Two hearts, respiratory bypass system (allows him to go without air for longer than a human could), strong senses (for this regeneration, "taste" especially), regeneration (normally if a Time Lord were past the point of healing and died, they would regenerate; courtesy of Game Mechanics, this is moot), restorative coma (able to sink his body into a healing trance if he's in dire need of healthn). Very long lifespan.

    -Resilience. High stamina, endurance, and pain tolerance. Very nimble. Very strong for his build. Able to withstand high heat/cold temperatures. Needs much less sleep than humans.

    -Swordsmanship. He's been shown multiple times at being able to hold his own with a sword objects similar in length (like a cane).

    -Piloting. He's expertly flown various kinds of spaceships and could likely adapt to less advanced forms of ships.



GAME INFO;

CRAU INFO: N/A
MAGIC ABILITY: Time Manipulation
    Rewind.
    He has the ability to "rewind" someone or something to a state they were previously, but only a matter of hours--he can't fix very old wounds or repair ancient objects. So, for example, someone was in a super nasty battle and got stabbed. The Doctor rewinds the physical state of their body, not healing it, just... putting it back to its previous state. Mentally they remember what happened. Or like, someone dropped their favorite teacup.

    Basically I figure it's a unique way to do healing/small repairs.

    -He can't repetitively do it to the same person in a short span without prior wounds returning. Time fragmenting, I suppose.
    -He can't bring someone back from being dead.
    -He can only do someone/thing of a similar size as him, otherwise he only gets partial coverage.

    Frequent use of the ability, as a Time Lord, starts to disturb his own functioning, essentially giving him vertigo, and worse if he doesn't stop and allow himself to recover.


ANY WEAPONS/MAGICAL ITEMS?: He has a sonic screwdriver which isn't magical nor a weapon, it's technologically based. Usually it's just good for locking/unlocking things that aren't deadbolted. It's useful for scanning things or people but it's kind of starting to die so he probably can't read much from it.
ANY PETS?: N/A


SAMPLE;


    He was dying.

    Mid-regeneration, excruciatingly slow, clinging onto his life because he wasn't ready to let go, like maybe there was a way he could still change this--I've lived too long--but no, just one more go around, just--

    He was dying.

    And then there was a voice in his ear after he's displaced, and he's on the ground, hearts going crazy, breathing rapidly. He claws up to his knees, pushes hands down tattered clothing, and then he looks at his palms, turning his hands every which way. Looking for. For something. Something that isn't there, and can't feel it anymore, like it's a settled prowler, curling back into him, slumbering.

    The regeneration stops.

    He's still alive.

    He jerks around at a touch, but he's alone. His eyes water. He still has trouble calming down, expecting something to change quickly, just like before.

    A moment passes.

    Another.

    He licks his lips, finally taking in his surroundings. "I..." No TARDIS. He swallows. "What?"


LINKED SAMPLE: link